Here we go: last of the supernatural characters we’ve created. This is Gerhardt Rothman, a policeman with a dark secret he’s trying to hide from.
I’m working on putting together actual play sessions starting next week, so I hope to have some reports on the actual games around then. I’m going to set the adventures in Magical Winnipeg, and will be brainstorming this weekend. I need to create two separate adventures, each of which may take one or two sessions to play out, because of the size of the group. I’d like to tailor each adventure to the group playing it, but I’m not sure how workable that’s going to be in the time I’ve got.
Anyway, the actual playing is coming up. Stay tuned.